£24K/yr to £30K/yr
England, United Kingdom
Permanent, Variable

Game Artist/Character designer

Posted by Marshall Wolfe.

Game Artist - On-site: Ipswich, Suffolk

What you'll do:

  • Execute high-quality 2D projects, ensuring that they meet or exceed stakeholder expectations and are delivered on time and within budget.
  • Work collaboratively with cross-functional teams, including project managers, artists, game designers, and team leads, to ensure seamless project delivery.
  • Actively stay up to date with industry trends and technology advancements, and continuously develop skills to enhance ability to deliver exceptional work.
  • Collaborate with the Game Design Team and the Head of Product to develop and refine design concepts and provide creative input to the project vision.
  • Work with development leads to develop project estimates.
  • Contribute to the development and refinement of art processes and standards, and continuously look for ways to improve efficiency and quality.
  • Interact with peers within the department and cross-functionally with other departments and external vendors, as well as negotiate and influence senior internal and external stakeholders.
  • Be able to identify potential technical challenges ahead of time and provide accurate timelines for project completion.

JOB REQUIREMENTS

Who are we looking for?

  • 3+ years of professional experience in 2D art production.
  • Strong proficiency in 2D design tools such as Adobe Photoshop, Illustrator and After Effects.
  • Excellent artistic skills and a strong understanding of composition, colour theory, and visual storytelling.
  • A proven track record of delivering high-quality work on time and within budget
  • Amenable to work full time onsite - relocation assistance to Ipswich will be provided to the right candidates. (only for UK based candidates)