The successful candidate will contribute to new, high-performance graphics solutions, integrate our solutions with new hardware platforms, optimise the Android OS graphics stack, benchmark our systems against competitors, work with 3rd party software developers and generally ensure that we have the best possible 3D graphics experience on the market.
They operate a hybrid working policy of 3 days working from the office and 2 days working from home weekly.
JOB AD
We need talented engineers with a strong low level graphics and GPU development background on the Android platform, ideally with experience of working in the consumer electronics industry.
A solid working knowledge of Android Graphics frameworks, OpenGL ES and/or Vulkan, together with a good understanding of Machine Learning, performance analysis and Linux kernel development will be plus.
We are looking for enthusiastic engineers with background in Graphics/System performance optimisations on modern embedded platforms like Android.
General
Opportunities to work on truly novel technologies like this are rare, so we are looking for highly motivated people with a passion to work on the world's widest-reaching mobile platform.
You will be poised to grow and expand your programming skills and expertise into a dynamic new set of research problems.
We encourage enthusiastic researchers and engineers with a strong academic background and expertise in development of audio/speech related applications to apply.
This position will require you to work closely with researchers and engineers to enable and accelerate new research efforts in AI.