£100K/yr to £130K/yr
London, England
Permanent, Variable

GPU Architect

Posted by MicroTECH Global Ltd.

JOB AD:

We are looking for a motivated GPU Architect with a strong background in graphics driver development and graphics standards design.

The successful candidate will work at the forefront of mobile GPU development contributing to GPU Architecture design, graphics standards. You will also be involved in profiling and understanding GPU performance and power characteristics and proposing and proving new techniques that will improve the overall PPA. You will mainly work with SW engineers whilst collaborate with HW team.

We expect you to have a deep understanding of graphics pipelines, standards and related software stacks and technologies. Exposure to the internals of GPU hardware implementation is an advantage. Architecture modelling skills, profiling and performance analysis are desired.

Key Responsibilities:

  1. Design and develop new GPU architecture.
  2. Contributing to graphics standards
  3. Modelling, performance analysis and PPA estimation for GPU new features.
  4. GPU system features and micro-architecture implementation trade-off.
  5. Performance/Power Tuning

Person Specification:

List details of Knowledge, Skills, Experience and Qualifications needed to do the job:

Required:

BSc or MSc in relevant discipline

7 or more years of experience in GPU architecture or graphics driver development

Hands-on experience with one or more of the following technologies: Vulkan, OpenGL ES, Metal, DirectX11 or 12 and/or OpenCL.

Desired:

Experience with optimizing GPU microarchitecture or GPU software stack

Creativity and ability to effectively communicate ideas.

Comfortable working on immature technologies and following up the latest advances in science

C/C++ programming experience

Good written and verbal communication skills.

Self-motivated, well organized and good team player